Buildings · Impediments · Perks · Resources · Units

Open Square

2StewardshipStewardshipJob Kind Govern

Description

This plaza of sorts is one of the few open spaces in a town. It is used for various purposes, including meeting neighbors, playing games, and holding fairs and festivals. It requires the presence of a Feudal Town and allows the Town Council.

Core data

ID
555
Alias
ID_STRUC_OPEN_SQUARE
$Alias
$ID_STRUC_OPEN_SQUARE
Tier
2
Job
Stewardship ($POP_JOB_STEWARD)
SubJob
Stewardship ($JOB_KIND_STEWARD)
Christian available
Yes
Muslim available
Yes
TN / Tribe available
No
DisplayOrder
0
Style color
$Col_DodgerBlue1

Design and constraints

Notable points
Loy10+, Fd Kept 6%, Allows Twn Council
DLC notes
-
Constraints
Open Square
Minimum population
6
Region max buildings
1
Minimum piety
-
Minimum stewardship
-
Required area
-
Required terrain
-
Forbidden terrain
-

Type and economy

Tier
2
Is depot
No
Is fort
No
Is city structure
No
Is harbor
No
Authority gain
0
Legacy gain / turn
0
Slot usage cost
1
Infrastructure cost
160
Infrastructure upkeep
0
Money upkeep
2

Resources

FieldValue
No resource fields populated

Outputs

Output fieldValue
Steward_Output4

Bonus outputs

Bonus fieldValue
No bonus output values

Building tree

Requires
Feudal Town, Medieval Town
Upgrades to
None
Replaces
Village Green
Forbidden with
None
Used by (reverse dependencies)
Town Council

Military / garrison links

Garrison category
0
Units in this garrison category
No units mapped for this garrison category
Units unlocked by this structure
No units directly requiring this structure
WallValue
0
SiegeResist
0
CounterRaid
0
FT_Level
0
FT_MinLevel
0
FT_MaxLevel
100
FT_LevelChange
0

Transverse outputs (from linked modifiers)

No transverse outputs decoded from linked modifiers.

Manual references

Source: FOG_Kingdoms_Manual_Printer-Friendly.pdf

Modifiers

NameAliasDescriptionEffects (decoded)
IDS_MOD_Name_Structure_Open_SquareID_MOD_STRUCTURE_OPEN_SQUAREMeeting placeLoyalty Bonus: 10
Foodkept Bonus: 6%