Buildings
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Impediments
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Perks
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Resources
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Units
Ancestor Stele Field
1PietyJob Kind ReligiousJob Kind Mysticism
Description
Sacred ground marked with carved stone pillars honouring ancestors and fallen warriors. These monuments anchored clan memory and ritual gatherings across the steppes.
EVENT: When any ritual ends with success in the region, you’ll gain a bonus 5 Legacy points. If it fails, you'll lose 5 Legacy points.
--
The Turkic balbal fields of the Orkhon Valley in Mongolia, dating to the 12th century, are historical examples of such commemorative sites.
Core data
ID
832
Alias
ID_STRUC_TN_ANCESTOR_STELE_FIELD
$Alias
$ID_STRUC_TN_ANCESTOR_STELE_FIELD
Tier
1
Job
Piety ($POP_JOB_PIETY)
SubJob
Job Kind Religious ($JOB_KIND_RELIGIOUS)
Christian available
Yes
Muslim available
No
TN / Tribe available
Yes
DisplayOrder
0
Style color
$Col_DarkOrange
Design and constraints
Notable points
+Legs from ritual LOY+
DLC notes
-
Constraints
Ancestor Stele Field
Minimum population
3
Region max buildings
1
Minimum piety
-
Minimum stewardship
-
Required area
-
Required terrain
-
Forbidden terrain
-
Type and economy
Tier
1
Is depot
No
Is fort
No
Is city structure
No
Is harbor
No
Authority gain
0
Legacy gain / turn
0
Slot usage cost
1
Infrastructure cost
80
Infrastructure upkeep
1
Money upkeep
0
Resources
| Field | Value |
| BonusResource[0] | Luxury |
| BonusResource[1] | Ivory & Tusks |
| BonusResource[2] | Amber |
Outputs
| Output field | Value |
| Income_Output | -4 |
| Piety_Output | 12 |
Bonus outputs
| Bonus field | Value |
| Bonus_Piety | 3 |
Building tree
Requires
Upgrades to
None
Replaces
None
Forbidden with
None
Used by (reverse dependencies)
None
Military / garrison links
Garrison category
0
Units in this garrison category
No units mapped for this garrison category
Units unlocked by this structure
No units directly requiring this structure
WallValue
0
SiegeResist
0
CounterRaid
0
FT_Level
0
FT_MinLevel
0
FT_MaxLevel
100
FT_LevelChange
0
Transverse outputs (from linked modifiers)
No transverse outputs decoded from linked modifiers.
Manual references
Source: FOG_Kingdoms_Manual_Printer-Friendly.pdf
- No direct manual mention found for this exact structure name.
Modifiers
| Name | Alias | Description | Effects (decoded) |
| IDS_MOD_Name_Structure_TN_Ancestor_Stele_Field | ID_MOD_STRUCTURE_TN_ANCESTOR_STELE_FIELD | The Elders and the Gods | Loyalty Bonus: 5 |