Buildings · Impediments · Perks · Resources · Units

Ancestor Stele Field

1PietyJob Kind ReligiousJob Kind Mysticism

Description

Sacred ground marked with carved stone pillars honouring ancestors and fallen warriors. These monuments anchored clan memory and ritual gatherings across the steppes. EVENT: When any ritual ends with success in the region, you’ll gain a bonus 5 Legacy points. If it fails, you'll lose 5 Legacy points. -- The Turkic balbal fields of the Orkhon Valley in Mongolia, dating to the 12th century, are historical examples of such commemorative sites.

Core data

ID
832
Alias
ID_STRUC_TN_ANCESTOR_STELE_FIELD
$Alias
$ID_STRUC_TN_ANCESTOR_STELE_FIELD
Tier
1
Job
Piety ($POP_JOB_PIETY)
SubJob
Job Kind Religious ($JOB_KIND_RELIGIOUS)
Christian available
Yes
Muslim available
No
TN / Tribe available
Yes
DisplayOrder
0
Style color
$Col_DarkOrange

Design and constraints

Notable points
+Legs from ritual LOY+
DLC notes
-
Constraints
Ancestor Stele Field
Minimum population
3
Region max buildings
1
Minimum piety
-
Minimum stewardship
-
Required area
-
Required terrain
-
Forbidden terrain
-

Type and economy

Tier
1
Is depot
No
Is fort
No
Is city structure
No
Is harbor
No
Authority gain
0
Legacy gain / turn
0
Slot usage cost
1
Infrastructure cost
80
Infrastructure upkeep
1
Money upkeep
0

Resources

FieldValue
BonusResource[0]Luxury
BonusResource[1]Ivory & Tusks
BonusResource[2]Amber

Outputs

Output fieldValue
Income_Output-4
Piety_Output12

Bonus outputs

Bonus fieldValue
Bonus_Piety3

Building tree

Requires
Sacred Altar, Pagan Minor Temple
Upgrades to
None
Replaces
None
Forbidden with
None
Used by (reverse dependencies)
None

Military / garrison links

Garrison category
0
Units in this garrison category
No units mapped for this garrison category
Units unlocked by this structure
No units directly requiring this structure
WallValue
0
SiegeResist
0
CounterRaid
0
FT_Level
0
FT_MinLevel
0
FT_MaxLevel
100
FT_LevelChange
0

Transverse outputs (from linked modifiers)

No transverse outputs decoded from linked modifiers.

Manual references

Source: FOG_Kingdoms_Manual_Printer-Friendly.pdf

Modifiers

NameAliasDescriptionEffects (decoded)
IDS_MOD_Name_Structure_TN_Ancestor_Stele_FieldID_MOD_STRUCTURE_TN_ANCESTOR_STELE_FIELDThe Elders and the GodsLoyalty Bonus: 5