Buildings · Impediments · Perks · Resources · Units
1PietyJob Kind Religious
Even more important than a worshipping spot is a consacred altar to the primodial gods of a nomadic or tribal nation. It is a great stabilizing factor in a tribal society, providing piety and stewardship to the local clergy and nobility. This building unlock the second part of Tier I Piety buildings.
| Field | Value |
|---|---|
| Input_Resource | Drugs & Herbs |
| BonusResource[0] | Livestock |
| BonusResource[1] | Wild Beasts |
| Output field | Value |
|---|---|
| Piety_Output | 8 |
| Steward_Output | 4 |
| Bonus field | Value |
|---|---|
| Bonus_Piety | 3 |
| Bonus_Steward | 3 |
No transverse outputs decoded from linked modifiers.
Source: FOG_Kingdoms_Manual_Printer-Friendly.pdf
| Name | Alias | Description | Effects (decoded) |
|---|---|---|---|
| IDS_MOD_Name_Structure_TN_Sacred_Altar | ID_MOD_STRUCTURE_TN_SACRED_ALTAR | Deities and demi-Gods | Piety Bonus: 10% Revolt Decrease: 10% Stewardship Bonus: 10% |