Buildings · Impediments · Perks · Resources · Units

Seasonal Festival Ground

1PietyJob Kind ReligiousJob Kind Mysticism

Description

Open communal ground used for solstice rites, harvest feasts, or tribal assemblies involving song, sacrifice, and renewal. These gatherings reinforced kinship bonds and the seasonal rhythm of traditional belief. This building is restricted to wild regions (forested and with a low population count). EVENT: Provides a 5% chance per turn to give one extra population in the region. Has a 5% cumulative chance per turn to be removed.. -- The midsummer festival grounds of the Baltic tribes, recorded in the 14th century, are historical examples of such ceremonial places.

Core data

ID
833
Alias
ID_STRUC_TN_SEASONAL_FESTIVAL_GROUND
$Alias
$ID_STRUC_TN_SEASONAL_FESTIVAL_GROUND
Tier
1
Job
Piety ($POP_JOB_PIETY)
SubJob
Job Kind Religious ($JOB_KIND_RELIGIOUS)
Christian available
Yes
Muslim available
No
TN / Tribe available
Yes
DisplayOrder
0
Style color
$Col_DarkOrange

Design and constraints

Notable points
LOY++, 5%/turn for 1 pop, but 5% cumulative/turn to be removed, no open terrain, not if pop 8+
DLC notes
-
Constraints
Seasonal Festival Ground
Minimum population
3
Region max buildings
1
Minimum piety
-
Minimum stewardship
-
Required area
-
Required terrain
Terrain Cat Forest
Forbidden terrain
-

Type and economy

Tier
1
Is depot
No
Is fort
No
Is city structure
No
Is harbor
No
Authority gain
0
Legacy gain / turn
0
Slot usage cost
1
Infrastructure cost
65
Infrastructure upkeep
1
Money upkeep
0

Resources

FieldValue
Input_ResourceLivestock
BonusResource[0]Wild Beasts
BonusResource[1]Horses

Outputs

Output fieldValue
Food_Output-6
Manpower_Output4
Piety_Output4

Bonus outputs

Bonus fieldValue
Bonus_Piety2
Bonus_Steward3

Building tree

Requires
Sacred Altar, Pagan Minor Temple
Upgrades to
None
Replaces
None
Forbidden with
None
Used by (reverse dependencies)
None

Military / garrison links

Garrison category
0
Units in this garrison category
No units mapped for this garrison category
Units unlocked by this structure
No units directly requiring this structure
WallValue
0
SiegeResist
0
CounterRaid
0
FT_Level
0
FT_MinLevel
0
FT_MaxLevel
100
FT_LevelChange
0

Transverse outputs (from linked modifiers)

No transverse outputs decoded from linked modifiers.

Manual references

Source: FOG_Kingdoms_Manual_Printer-Friendly.pdf

Modifiers

NameAliasDescriptionEffects (decoded)
IDS_MOD_Name_Structure_TN_Seasonal_Festival_GroundID_MOD_STRUCTURE_TN_SEASONAL_FESTIVAL_GROUNDSoul mates and matingLoyalty Bonus: 8