Buildings · Impediments · Perks · Resources · Units
1AgricultureAgricultural
Peasants will sell their local products here, bolstering the local economy. A full belly makes people happy: With enough activity, the populace will feel content.
| Field | Value |
|---|---|
| BonusResource[0] | Livestock |
| BonusResource[1] | Fruits |
| BonusResource[2] | Legumes |
| BonusResource[3] | Fishes |
| Output field | Value |
|---|---|
| Food_Output | 3 |
| Income_Output | 3 |
| Bonus field | Value |
|---|---|
| Bonus_Food | 2 |
| Bonus_Income | 1 |
No transverse outputs decoded from linked modifiers.
Source: FOG_Kingdoms_Manual_Printer-Friendly.pdf
| Name | Alias | Description | Effects (decoded) |
|---|---|---|---|
| IDS_MOD_Name_Structure_Farmers_Market | ID_MOD_STRUCTURE_FARMERS_MARKET | Victuals and gossips | Loyalty Bonus: 8 |