Buildings · Impediments · Perks · Resources · Units

Modest Bimaristan

1InfrastructureJob Kind HealthJob Kind Healthdetail

Description

A modest Bimaristan is the equivalent of a Leper House for Muslim nations. Poor people with all sorts of skin conditions (not only leprosy) will be gathered there more humanely than their Christian counterparts, and can help to contain epidemics. Zakat Collectors will collect money for it.

Core data

ID
118
Alias
ID_STRUC_MUS_MODEST_BIMARISTAN
$Alias
$ID_STRUC_MUS_MODEST_BIMARISTAN
Tier
1
Job
Infrastructure ($POP_JOB_INFRA)
SubJob
Job Kind Health ($JOB_KIND_HEALTH)
Christian available
No
Muslim available
Yes
TN / Tribe available
No
DisplayOrder
0
Style color
$Col_Aquamarine4

Design and constraints

Notable points
HERBS-, Leg+(0.1), Health+, Fight-off Epidemics
DLC notes
-
Constraints
Modest Bimaristan
Minimum population
3
Region max buildings
1
Minimum piety
-
Minimum stewardship
-
Required area
-
Required terrain
-
Forbidden terrain
-

Type and economy

Tier
1
Is depot
No
Is fort
No
Is city structure
No
Is harbor
No
Authority gain
0
Legacy gain / turn
20
Slot usage cost
1
Infrastructure cost
85
Infrastructure upkeep
1
Money upkeep
1

Resources

FieldValue
Input_ResourceDrugs & Herbs
BonusResource[0]Cloth

Outputs

Output fieldValue
Food_Output-2
Piety_Output2

Bonus outputs

Bonus fieldValue
Bonus_Piety3

Building tree

Requires
Craftsmen Borough
Upgrades to
Muslim Hospital
Replaces
None
Forbidden with
None
Used by (reverse dependencies)
None

Military / garrison links

Garrison category
0
Units in this garrison category
No units mapped for this garrison category
Units unlocked by this structure
No units directly requiring this structure
WallValue
0
SiegeResist
0
CounterRaid
0
FT_Level
0
FT_MinLevel
0
FT_MaxLevel
100
FT_LevelChange
0

Transverse outputs (from linked modifiers)

Transverse output: 4 money to Zakat Collectors

Manual references

Source: FOG_Kingdoms_Manual_Printer-Friendly.pdf

Modifiers

NameAliasDescriptionEffects (decoded)
IDS_MOD_Name_Structure_MUS_Modest_BimaristanID_MOD_STRUCTURE_MUS_MODEST_BIMARISTANTending the sickHealth Bonus: 6%
Loyalty Bonus: 6
IDS_MOD_Name_Structure_Epidemics_MitigationID_MOD_STRUCTURE_EPIDEMICS_MITIGATIONIDS_MOD_Text_Epidemics_MitigationFlavor: 0