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1MilitaryMilitary
A place where the nobles will meet and clash in a mock fashion. The structure provides a decent amount of experience to several mounted units categories but does not unlock heavy cavalries; you'll need a Rudimentary Fort (or equivalent), another Tier I Military defensive structure. The Tournament Ground is an early arena of jousting where knights, on horse or on foot (it was called a melee in this case) practiced against each other in two teams. While in theory a mock battle, injuries and bruises were numerous, along with the occasional death or severe trauma.
| Field | Value |
|---|---|
| BonusResource[0] | Weapons |
| BonusResource[1] | Armors |
| Output field | Value |
|---|---|
| MBPStockpile | 5 |
| MBP_Output | 5 |
| Steward_Output | 3 |
| Bonus field | Value |
|---|---|
| Bonus_MBP | 3 |
| Bonus_Steward | 3 |
No transverse outputs decoded from linked modifiers.
Source: FOG_Kingdoms_Manual_Printer-Friendly.pdf
| Name | Alias | Description | Effects (decoded) |
|---|---|---|---|
| IDS_MOD_Name_Structure_Tournament_Ground | ID_MOD_STRUCTURE_TOURNAMENT_GROUND | Clash of Arms | Creation Xp Bonus: 10 (params: $FAMCAVALRY, $FAMHVYCAVALRY) |