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2MilitaryMilitary
The Town Watch is an oddity among the military buildings, as it mostly benefits the citizens of the city it is in! The utility of the watch in case of serious fighting is indeed quite dubious, although it can be used in an auxiliary role. It can be further upgraded into the City Watch, a tier II stewardship building.
| Field | Value |
|---|---|
| Input_Resource | Wool |
| BonusResource[0] | Weapons |
| Output field | Value |
|---|---|
| Manpower_Output | -1 |
| Bonus field | Value |
|---|---|
| Bonus_Manpower | 2 |
No transverse outputs decoded from linked modifiers.
Source: FOG_Kingdoms_Manual_Printer-Friendly.pdf
| Name | Alias | Description | Effects (decoded) |
|---|---|---|---|
| IDS_MOD_Name_Structure_Town_Watch | ID_MOD_STRUCTURE_TOWN_WATCH | Patrolling dark alleys and elsewhere | Revolt Decrease: 15% Loyalty Bonus: 8 |