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2StewardshipStewardshipJob Kind Govern
Barring the sending of a rather large army, the City Watch is one of the few forces capable of handling major Thieves' Guilds (even the almighty Underground Network), albeit with a low chance of success, eliminating them entirely. The City Watch was typically made up of volunteers or paid individuals who patrolled the city's streets and kept an eye out for crime or other problems. They were often armed with weapons such as clubs or swords, and they were responsible for arresting criminals and bringing them before the local authorities for punishment. The city watch was typically organized and supervised by the city's governing body or by the local lord, and they often worked in cooperation with other law enforcement officials, such as the town guard or the constable.
| Field | Value |
|---|---|
| Input_Resource | Wool |
| BonusResource[0] | Gold |
| BonusResource[1] | Luxury |
| BonusResource[2] | Precious Stones |
| Output field | Value |
|---|---|
| MBPStockpile | 10 |
| Manpower_Output | -2 |
| Income_Output | -5 |
| Steward_Output | 14 |
| Bonus field | Value |
|---|---|
| Bonus_Steward | -3 |
No transverse outputs decoded from linked modifiers.
Source: FOG_Kingdoms_Manual_Printer-Friendly.pdf
| Name | Alias | Description | Effects (decoded) |
|---|---|---|---|
| IDS_MOD_Name_Structure_Town_Watch | ID_MOD_STRUCTURE_TOWN_WATCH | Patrolling dark alleys and elsewhere | Revolt Decrease: 15% Loyalty Bonus: 8 |