Buildings
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Impediments
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Perks
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Resources
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Units
Wedding Ceremony
1StewardshipStewardshipJob Kind Govern
Description
A marriage ceremony is decreed, and local chiefs will present their daughters to the warchief so he may choose the one who will have the honor of becoming queen.
EVENT:<color>This ceremony has a fair chance of providing the ruler with a wife if he has none or a concubine if he does. It is then removed.
Although this building is rarely proposed, it will be offered much more frequently if its bonuses are fulfilled.
Core data
ID
712
Alias
ID_STRUC_TN_WEDDING_CEREMONY
$Alias
$ID_STRUC_TN_WEDDING_CEREMONY
Tier
1
Job
Stewardship ($POP_JOB_STEWARD)
SubJob
Stewardship ($JOB_KIND_STEWARD)
Christian available
No
Muslim available
No
TN / Tribe available
Yes
DisplayOrder
0
Style color
$Col_DodgerBlue1
Design and constraints
Notable points
Wife-O-Matic ™
DLC notes
Done
Constraints
Wedding Ceremony
Minimum population
9
Region max buildings
1
Minimum piety
-
Minimum stewardship
250
Required area
-
Required terrain
-
Forbidden terrain
-
Type and economy
Tier
1
Is depot
No
Is fort
No
Is city structure
No
Is harbor
No
Authority gain
0
Legacy gain / turn
0
Slot usage cost
1
Infrastructure cost
65
Infrastructure upkeep
1
Money upkeep
4
Resources
| Field | Value |
| Input_Resource | Luxury |
| BonusResource[0] | Gold |
| BonusResource[1] | Precious Stones |
| BonusResource[2] | Horses |
| BonusResource[3] | Furs & Pelts |
Outputs
| Output field | Value |
| Steward_Output | 5 |
Bonus outputs
| Bonus field | Value |
| Bonus_Income | -2 |
| Bonus_Steward | 2 |
Building tree
Requires
Upgrades to
None
Replaces
None
Forbidden with
None
Used by (reverse dependencies)
None
Military / garrison links
Garrison category
0
Units in this garrison category
No units mapped for this garrison category
Units unlocked by this structure
No units directly requiring this structure
WallValue
0
SiegeResist
0
CounterRaid
0
FT_Level
0
FT_MinLevel
0
FT_MaxLevel
100
FT_LevelChange
0
Transverse outputs (from linked modifiers)
No transverse outputs decoded from linked modifiers.
Manual references
Source: FOG_Kingdoms_Manual_Printer-Friendly.pdf
- No direct manual mention found for this exact structure name.
Modifiers
| Name | Alias | Description | Effects (decoded) |
| No linked modifiers |