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Janissaries

Unit ID: 45 · All units

Description

IDS_UNI_TEXT_JANISSARIES, "Ottoman guard foot with bow, raised by the 'devschirme' system",

Recruitment & progression

FieldValue
RequiredStructures[]Fortified Manor, Fortified Village, Garrisoned Village, Qasaba, Baronial Vassal, Minor Fiefdom
Garrison_Category$GAR_MEDIUM
ShipyardNeed0
AmountRes[0]0
Recruit_Weight150
RecruitArea-1
NationalUnique0
RECRUITJanissaries
ProgRate10
InitialXPLevel0
Regular_Modifier0
Experienced_Modifier0
Veteran_Modifier0
Elite_Modifier0

Combat & movement

Bar length = |value| ÷ max |value| among all listed units for this stat.

MoveSpeed
5
Hits
3
Effectiveness
5
Attack
6
Defense
6
IsSupport
0
Siege
3
SiegeResist
1
SupplyUsage
3
AttackingRange
0
RangedAttack
9
RangedDefense
3
RangedMaxDamages
1
FlankingModifier
0
AtkAssaultChg
1
DefAssaultChg
0

Recruit & upkeep cost

Bar length = |value| ÷ max |value| among all listed units for this stat.

BuildPointsCost
45
Rating
73
ManpowerCost
20
MoneyCost
60
MetalCost
12
ManpowerUpkeep
6
MoneyUpkeep
15
MetalUpkeep
2
MoneyInflationCost
5

Other unit data

Remaining UNITS.CSV columns (not shown above), for future organization.

FieldValue
AGCost_Copy371
AGEOD_Cost371
All_at_00
AssaultDistanceToCenter18
AssetFileNameJanissary_Bowmen
BASEJanissaries
BodyArmor50
CamOffsetX0
CamOffsetY230
CamOffsetZ10
CamRot-100
DTC_Mountains20
DTC_Open20
DTC_Rough20
DTC_Wild20
EvolveFamily0
EvolvePriority5
Family$famInfantry
Family - Duplicate$famInfantry
FOG&CAMJanissaries
FOG2 Display NameJanissaries
FOG2 TypeBowmen
FOG2_Cost60
FOG2_NameJanissaries
FOG2_QualityMOD100
FOG_ID233
FOGM WeaponryBow 1, Sword 1
Men480
Modifier[0]$ID_MOD_UNIT_STEADY1
Modifier[1]-1
Modifier[2]-1
Modifier[3]-1
MODIFIERSJanissaries
NotBuildable0
Perc2ndType0
Professionalism$UNIT_PRO_STANDING
Ratio6.18
Ratio: AGEOD Cbt Rating / FOG2M Cost1.22
SecondTypeNULL
Speed600
STATSJanissaries
UpgradeNext0
UpgradePrev0
Val04
Val10
Val20
Val30
VARIOUSJanissaries
XP/Elan200