Buildings · Impediments · Perks · Resources · Units
Unit ID: 56 · All units
IDS_UNI_TEXT_BERSERKERS, "Fierce warriors fighting in an animalistic battle frenzy",
| Field | Value |
|---|---|
| RequiredStructures[] | Fortified Manor, Fortified Village, Garrisoned Village, Qasaba, Baronial Vassal, Minor Fiefdom |
| Garrison_Category | $GAR_MEDIUM |
| ShipyardNeed | 0 |
| AmountRes[0] | 0 |
| Recruit_Weight | 150 |
| RecruitArea | -1 |
| NationalUnique | 0 |
| RECRUIT | Berserkers |
| ProgRate | 10 |
| InitialXPLevel | 0 |
| Regular_Modifier | 0 |
| Experienced_Modifier | 0 |
| Veteran_Modifier | 0 |
| Elite_Modifier | 0 |
Bar length = |value| ÷ max |value| among all listed units for this stat.
Bar length = |value| ÷ max |value| among all listed units for this stat.
Remaining UNITS.CSV columns (not shown above), for future organization.
| Field | Value |
|---|---|
| AGCost_Copy | 371 |
| AGEOD_Cost | 371 |
| All_at_0 | 0 |
| AssaultDistanceToCenter | 20 |
| AssetFileName | Berserkers |
| BASE | Berserkers |
| BodyArmor | 50 |
| CamOffsetX | 0 |
| CamOffsetY | 0 |
| CamOffsetZ | 0 |
| CamRot | 0 |
| DTC_Mountains | 22 |
| DTC_Open | 22 |
| DTC_Rough | 22 |
| DTC_Wild | 22 |
| EvolveFamily | 0 |
| EvolvePriority | 5 |
| Family | $famInfantry |
| Family - Duplicate | $famInfantry |
| FOG&CAM | Berserkers |
| FOG2 Display Name | Berserkers |
| FOG2 Type | Warriors |
| FOG2_Cost | 39 |
| FOG2_Name | Berserkers |
| FOG2_QualityMOD | 100 |
| FOG_ID | 377 |
| FOGM Weaponry | Im Foot 1, Sword 1 |
| Men | 300 |
| Modifier[0] | $ID_MOD_UNIT_STEADY2 |
| Modifier[1] | $ID_MOD_UNIT_CHARGEFOOT |
| Modifier[2] | -1 |
| Modifier[3] | -1 |
| MODIFIERS | Berserkers |
| NotBuildable | 0 |
| Perc2ndType | 0 |
| Professionalism | $UNIT_PRO_STANDING |
| Ratio | 9.50 |
| Ratio: AGEOD Cbt Rating / FOG2M Cost | 1.82 |
| SecondType | NULL |
| Speed | 600 |
| STATS | Berserkers |
| UpgradeNext | 0 |
| UpgradePrev | 0 |
| Val0 | 7 |
| Val1 | 4 |
| Val2 | 0 |
| Val3 | 0 |
| VARIOUS | Berserkers |
| XP/Elan | 300 |