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Sergeants

Unit ID: 258 · All units

Description

IDS_UNI_TEXT_FEUD_SERGEANTS, "Separately deployed mounted sergeants",

Recruitment & progression

FieldValue
RequiredStructures[]Fortified Manor, Fortified Village, Garrisoned Village, Qasaba, Baronial Vassal, Minor Fiefdom
Garrison_Category0
ShipyardNeed0
AmountRes[0]0
Recruit_Weight150
RecruitArea-1
NationalUnique0
RECRUITSergeants
ProgRate10
InitialXPLevel0
Regular_Modifier0
Experienced_Modifier0
Veteran_Modifier0
Elite_Modifier0

Combat & movement

Bar length = |value| ÷ max |value| among all listed units for this stat.

MoveSpeed
8
Hits
4
Effectiveness
3
Attack
5
Defense
5
IsSupport
0
Siege
0
SiegeResist
0
SupplyUsage
5
AttackingRange
0
RangedAttack
0
RangedDefense
4
RangedMaxDamages
0
FlankingModifier
3
AtkAssaultChg
-2
DefAssaultChg
-2

Recruit & upkeep cost

Bar length = |value| ÷ max |value| among all listed units for this stat.

BuildPointsCost
70
Rating
44
ManpowerCost
18
MoneyCost
62
MetalCost
10
ManpowerUpkeep
5
MoneyUpkeep
15
MetalUpkeep
2
MoneyInflationCost
10

Other unit data

Remaining UNITS.CSV columns (not shown above), for future organization.

FieldValue
AGCost_Copy381
AGEOD_Cost381
All_at_00
AssaultDistanceToCenter30
AssetFileNameFeud_sergeants
BASESergeants
BodyArmor100
CamOffsetX0
CamOffsetY780
CamOffsetZ30
CamRot-140
DTC_Mountains26
DTC_Open27
DTC_Rough27
DTC_Wild26
EvolveFamily0
EvolvePriority5
Family$famCavalry
Family - Duplicate$famCavalry
FOG&CAMSergeants
FOG2 Display NameSergeants
FOG2 TypeCavalry
FOG2_Cost36
FOG2_NameFeud_sergeants
FOG2_QualityMOD100
FOG_ID294
FOGM WeaponryLt Lance 1, Sword 1
Men240
Modifier[0]$ID_MOD_UNIT_CHARGE1
Modifier[1]$ID_MOD_UNIT_UNGAINLY
Modifier[2]-1
Modifier[3]-1
MODIFIERSSergeants
NotBuildable0
Perc2ndType0
Professionalism$UNIT_PRO_STANDING
Ratio10.58
Ratio: AGEOD Cbt Rating / FOG2M Cost1.22
SecondTypeNULL
Speed900
STATSSergeants
UpgradeNext0
UpgradePrev0
Val04
Val1-4
Val20
Val30
VARIOUSSergeants
XP/Elan100