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Muslim Lancers

Unit ID: 265 · All units

Description

IDS_UNI_TEXT_MUSL_LANCERS, "NULL",

Recruitment & progression

FieldValue
RequiredStructures[]Fortified Manor, Fortified Village, Garrisoned Village, Qasaba, Baronial Vassal, Minor Fiefdom
Garrison_Category0
ShipyardNeed0
AmountRes[0]0
Recruit_Weight150
RecruitArea-1
NationalUnique0
RECRUITMuslim Lancers
ProgRate10
InitialXPLevel0
Regular_Modifier0
Experienced_Modifier0
Veteran_Modifier0
Elite_Modifier0

Combat & movement

Bar length = |value| ÷ max |value| among all listed units for this stat.

MoveSpeed
8
Hits
3
Effectiveness
5
Attack
6
Defense
6
IsSupport
0
Siege
0
SiegeResist
0
SupplyUsage
5
AttackingRange
0
RangedAttack
0
RangedDefense
4
RangedMaxDamages
0
FlankingModifier
3
AtkAssaultChg
-2
DefAssaultChg
-2

Recruit & upkeep cost

Bar length = |value| ÷ max |value| among all listed units for this stat.

BuildPointsCost
70
Rating
53
ManpowerCost
18
MoneyCost
62
MetalCost
10
ManpowerUpkeep
5
MoneyUpkeep
15
MetalUpkeep
2
MoneyInflationCost
10

Other unit data

Remaining UNITS.CSV columns (not shown above), for future organization.

FieldValue
AGCost_Copy381
AGEOD_Cost381
All_at_00
AssaultDistanceToCenter28
AssetFileNameMusl_Lance_Prot
BASEMuslim Lancers
BodyArmor50
CamOffsetX0
CamOffsetY0
CamOffsetZ0
CamRot0
DTC_Mountains22
DTC_Open25
DTC_Rough25
DTC_Wild22
EvolveFamily0
EvolvePriority5
Family$famCavalry
Family - Duplicate$famCavalry
FOG&CAMMuslim Lancers
FOG2 Display NameMuslim Lancers
FOG2 TypeCavalry
FOG2_Cost39
FOG2_NameMusl_Lance_Prot
FOG2_QualityMOD100
FOG_ID364
FOGM WeaponryLt Lance 1, Sword 1
Men240
Modifier[0]$ID_MOD_UNIT_CHARGE1
Modifier[1]$ID_MOD_UNIT_UNGAINLY
Modifier[2]-1
Modifier[3]-1
MODIFIERSMuslim Lancers
NotBuildable0
Perc2ndType0
Professionalism$UNIT_PRO_STANDING
Ratio9.77
Ratio: AGEOD Cbt Rating / FOG2M Cost1.31
SecondTypeNULL
Speed900
STATSMuslim Lancers
UpgradeNext0
UpgradePrev0
Val04
Val1-4
Val20
Val30
VARIOUSMuslim Lancers
XP/Elan150