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Generic War Beasts

Unit ID: 333 · All units

Description

IDS_UNI_TEXT_BASELINE_WB, "NULL",

Recruitment & progression

FieldValue
RequiredStructures[]Rudimentary Fort, Palisaded Village, Rustic Ringwork Castle, Rustic Hill Fort
Garrison_Category0
ShipyardNeed0
AmountRes[0]0
Recruit_Weight100
RecruitArea-1
NationalUnique0
RECRUITGeneric War Beasts
ProgRate10
InitialXPLevel0
Regular_Modifier0
Experienced_Modifier0
Veteran_Modifier0
Elite_Modifier0

Combat & movement

Bar length = |value| ÷ max |value| among all listed units for this stat.

MoveSpeed
6
Hits
4
Effectiveness
2
Attack
8
Defense
8
IsSupport
0
Siege
4
SiegeResist
0
SupplyUsage
7
AttackingRange
0
RangedAttack
6
RangedDefense
3
RangedMaxDamages
1
FlankingModifier
0
AtkAssaultChg
0
DefAssaultChg
-2

Recruit & upkeep cost

Bar length = |value| ÷ max |value| among all listed units for this stat.

BuildPointsCost
100
Rating
63
ManpowerCost
16
MoneyCost
120
MetalCost
12
ManpowerUpkeep
4
MoneyUpkeep
22
MetalUpkeep
3
MoneyInflationCost
15

Other unit data

Remaining UNITS.CSV columns (not shown above), for future organization.

FieldValue
AGCost_Copy526
AGEOD_Cost526
All_at_00
AssaultDistanceToCenter14
AssetFileNameindian_elphnt
BASEGeneric War Beasts
BodyArmor0
CamOffsetX0
CamOffsetY0
CamOffsetZ0
CamRot0
DTC_Mountains10
DTC_Open10
DTC_Rough10
DTC_Wild10
EvolveFamily0
EvolvePriority5
Family$famHvyBeast
Family - Duplicate$famHvyBeast
FOG&CAMGeneric War Beasts
FOG2 Display NameIndian Elephants
FOG2 TypeElephants
FOG2_Cost60
FOG2_NameIndian_Elephants
FOG2_QualityMOD100
FOG_ID76
FOGM Weaponry*
Men20
Modifier[0]$ID_MOD_UNIT_CHARGE2
Modifier[1]$ID_MOD_UNIT_HATE_COLD
Modifier[2]-1
Modifier[3]-1
MODIFIERSGeneric War Beasts
NotBuildable0
Perc2ndType0
Professionalism$UNIT_PRO_STANDING
Ratio8.77
Ratio: AGEOD Cbt Rating / FOG2M Cost1.05
SecondTypeNULL
Speed600
STATSGeneric War Beasts
UpgradeNext0
UpgradePrev0
Val08
Val1-3
Val20
Val30
VARIOUSGeneric War Beasts
XP/Elan100