Buildings · Impediments · Perks · Resources · Units

Palisaded Village

1MilitaryMilitary

Description

This village is almost as big as a small town in Medieval Europe. A great number of men are always ready to take arms as warriors in a matter of minutes. The weak palisade won't deter much the enemy though. This structure appears spontaneously once the required population is reached.

Core data

ID
324
Alias
ID_STRUC_TN_PALISADED_VILLAGE
$Alias
$ID_STRUC_TN_PALISADED_VILLAGE
Tier
1
Job
Military ($POP_JOB_MILITARY)
SubJob
Military ($JOB_KIND_MILITARY)
Christian available
No
Muslim available
No
TN / Tribe available
Yes
DisplayOrder
0
Style color
$Col_MediumRed

Design and constraints

Notable points
Allows Heavy SAUs
DLC notes
-
Constraints
Palisaded Village
Minimum population
6
Region max buildings
1
Minimum piety
-
Minimum stewardship
-
Required area
-
Required terrain
-
Forbidden terrain
-

Type and economy

Tier
1
Is depot
No
Is fort
No
Is city structure
No
Is harbor
No
Authority gain
0
Legacy gain / turn
0
Slot usage cost
1
Infrastructure cost
45
Infrastructure upkeep
1
Money upkeep
3

Resources

FieldValue
No resource fields populated

Outputs

Output fieldValue
MBPStockpile10
MBP_Output12
Steward_Output5

Bonus outputs

Bonus fieldValue
No bonus output values

Building tree

Requires
None
Upgrades to
Wallburg, Grad, Trelleborg, Shell Keep, Motte-and-Bailey, Qal'at, Rustic Fort, Restored Fortress
Replaces
Garrisoned Village
Forbidden with
None
Used by (reverse dependencies)
None

Military / garrison links

Garrison category
$GAR_RANGED
Units in this garrison category
Generic Ranged, Indian Archers, African Massed Bowmen, Massed Archers, Longbowmen, Longbowmen with Stakes, Raw Levy Longbowmen, Seasoned Levy Longbowmen, Welsh Longbowmen, Crossbowmen, Raw Levy Crossbowmen, Seasoned Levy Crossbowmen, Raw Levy Longbowmen with Stakes, Seasoned Levy Longbowmen with Stakes, Muslim Crossbowmen, Massed Bowmen, Muslim Massed Bowmen, Azab Massed Bowmen, Ranged Militia, Archers, Early Crossbowmen, Raw Early Levy Crossbowmen, Seasoned Early Levy Crossbowmen, Maronite Christian Archers, Byzantine Massed Archers, Heavy Crossbowmen, Massed Caucasian Archers, Early Dismounted Lithuanian Cavalry, Dismounted Lithuanian Cavalry (Large), Dismounted Ghilman ...
Units unlocked by this structure
Small Swiss Pikemen, Swiss Pikemen, Early Swiss Halberdiers and Pikemen, Swiss Halberdiers, Later Swiss Halberdiers, Billmen, Armoured Spearmen (Defensive), Spearmen (Defensive), Landsknecht Pikemen, Galloglaich, Pikemen, Pikemen and Longbowmen, Billmen and Longbowmen, Pikemen Men-at-Arms, Halberdiers, Pavisiers and Crossbowmen, Clipeati, Crossbowmen and Handgunners, Polish Pavisiers, Crossbowmen and Handgunners, Hungarian Clipeati, Crossbowmen and Handgunners, Armoured Spearmen (Offensive), Muslim Spearmen, Veteran Muslim Spearmen, Early Armoured Spearmen (Defensive), Early Spearmen (Defensive), Islesmen, Huscarls, Early Armoured Spearmen (Offensive), Early Spearmen (Offensive), Huscarls (Small), Varangian Guard (Axe), Skoutatoi, Later Byzantine Spearmen, Huscarls (Spear), Skoutatoi & Archers, Varangian Guard (Spear), Indian Spearmen, Abid al-shira, Dismounted Men-at-Arms (Large), Later Dismounted Men-at-Arms (Large), Dismounted Men-at-Arms ...
WallValue
1
SiegeResist
8
CounterRaid
0
FT_Level
0
FT_MinLevel
0
FT_MaxLevel
100
FT_LevelChange
0

Transverse outputs (from linked modifiers)

No transverse outputs decoded from linked modifiers.

Manual references

Source: FOG_Kingdoms_Manual_Printer-Friendly.pdf

Modifiers

NameAliasDescriptionEffects (decoded)
No linked modifiers