Buildings
·
Impediments
·
Perks
·
Resources
·
Units
Medium Harbor
2CommerceCommerceJob Kind Trade
Description
The first Harbor available to nations without a maritime tradition that can produce warships, the Medium Harbor provides a decent income, extends local trading range and generates the Transport Ship goods.
This is a special Trade Good which will determine the quality and speed of your troop transports.
As with other harbors, it has a large Siege Resist value, making any siege lasts a very long time if not under blockade by enemy ships.
Core data
ID
278
Alias
ID_STRUC_MEDIUM_HARBOR
$Alias
$ID_STRUC_MEDIUM_HARBOR
Tier
2
Job
Commerce ($POP_JOB_COMMERCE)
SubJob
Commerce ($JOB_KIND_COMMERCE)
Christian available
Yes
Muslim available
Yes
TN / Tribe available
No
DisplayOrder
0
Style color
$Col_SlateBlue
Design and constraints
Notable points
NavOp, WOOD-, TRSS+, TradeRange
DLC notes
-
Constraints
Medium Harbor
Minimum population
6
Region max buildings
1
Minimum piety
-
Minimum stewardship
-
Required area
-
Required terrain
-
Forbidden terrain
-
Type and economy
Tier
2
Is depot
No
Is fort
No
Is city structure
No
Is harbor
Yes
Authority gain
0
Legacy gain / turn
0
Slot usage cost
1
Infrastructure cost
220
Infrastructure upkeep
2
Money upkeep
6
Resources
| Field | Value |
| Input_Resource | Wood |
| Output_Resource | Transport Ships x 2 |
| BonusResource[0] | Tar |
| BonusResource[1] | Hemp |
| BonusResource[2] | Sails |
Outputs
| Output field | Value |
| Income_Output | 8 |
Bonus outputs
| Bonus field | Value |
| Bonus_Income | 4 |
Building tree
Requires
None
Upgrades to
Replaces
Forbidden with
None
Used by (reverse dependencies)
Military / garrison links
Garrison category
0
Units in this garrison category
No units mapped for this garrison category
Units unlocked by this structure
WallValue
0
SiegeResist
18
CounterRaid
0
FT_Level
0
FT_MinLevel
0
FT_MaxLevel
100
FT_LevelChange
0
Transverse outputs (from linked modifiers)
No transverse outputs decoded from linked modifiers.
Manual references
Source: FOG_Kingdoms_Manual_Printer-Friendly.pdf
- No direct manual mention found for this exact structure name.
Modifiers
| Name | Alias | Description | Effects (decoded) |
| IDS_MOD_Name_Structure_Medium_Harbor | ID_MOD_STRUCTURE_MEDIUM_HARBOR | Base of operation | Commerce Bonus: 16% Trade Range Bonus: 1 |
| IDS_MOD_Name_Structure_Medium_Harbor2 | ID_MOD_STRUCTURE_MEDIUM_HARBOR2 | Base of operation | Hidden: 1 Fowlift Adjsea: 1 Boarding Cost: 2 Shipbuilding: 3 |