Buildings
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Impediments
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Perks
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Resources
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Units
Sheriff
1StewardshipStewardshipJob Kind Govern
Description
The Sheriff is a more efficient Sworn Forester only available to certain nations in England. He is in the service of the domain lord and will track Poachers in the woods. Sometime he will apply swift justice to a hungry peasant, thus angering part of the population; in other times, he will bring games from the forest and distribute it.
Core data
ID
520
Alias
ID_STRUC_ENG_SHERIFF
$Alias
$ID_STRUC_ENG_SHERIFF
Tier
1
Job
Stewardship ($POP_JOB_STEWARD)
SubJob
Stewardship ($JOB_KIND_STEWARD)
Christian available
Yes
Muslim available
No
TN / Tribe available
No
DisplayOrder
0
Style color
$Col_DodgerBlue1
Design and constraints
Notable points
FURS+ Loy3-, TBD imped can be rem
DLC notes
-
Constraints
Sheriff
Minimum population
3
Region max buildings
1
Minimum piety
-
Minimum stewardship
-
Required area
-
Required terrain
-
Forbidden terrain
Terrain Cat Arid
Type and economy
Tier
1
Is depot
No
Is fort
No
Is city structure
No
Is harbor
No
Authority gain
0
Legacy gain / turn
0
Slot usage cost
1
Infrastructure cost
75
Infrastructure upkeep
1
Money upkeep
2
Resources
| Field | Value |
| Output_Resource | Furs & Pelts x 1 |
| BonusResource[0] | Nuts & Seeds |
| BonusResource[1] | Wild Beasts |
Outputs
| Output field | Value |
| Food_Output | 3 |
| Steward_Output | 7 |
Bonus outputs
| Bonus field | Value |
| Bonus_Food | 2 |
| Bonus_Steward | 3 |
Building tree
Requires
Upgrades to
None
Replaces
None
Forbidden with
None
Used by (reverse dependencies)
None
Military / garrison links
Garrison category
$GAR_LIGHT
Units in this garrison category
Light Slingers,
Light Slingers,
Early Light Javelinmen,
Indian Forest Tribesmen,
Indian Light Javelinmen,
African Light Javelinmen,
Light Javelinmen,
Handgunners,
Light Crossbow Skirmishers,
Azab Light Crossbow,
Light Bow Skirmishers,
Janissary Skirmishers,
Azab Light Bow,
Slingers,
African Light Archers,
Muslim Handgunners,
Janissary Handgunners,
Azab Handgunners,
Early Light Archers,
Light Longbowmen,
Muslim Light Crossbowmen,
Muslim Light Bowmen,
Light Archers,
African Light Archers,
Light Crossbowmen,
Byzantine Light Archers,
Caucasian Archers,
Muslim Light Javelinmen,
Light Militia,
Light Militia
Units unlocked by this structure
No units directly requiring this structure
WallValue
0
SiegeResist
0
CounterRaid
0
FT_Level
0
FT_MinLevel
0
FT_MaxLevel
100
FT_LevelChange
0
Transverse outputs (from linked modifiers)
No transverse outputs decoded from linked modifiers.
Manual references
Source: FOG_Kingdoms_Manual_Printer-Friendly.pdf
- No direct manual mention found for this exact structure name.
Modifiers
| Name | Alias | Description | Effects (decoded) |
| IDS_MOD_Name_Structure_ENG_Sheriff | ID_MOD_STRUCTURE_ENG_SHERIFF | IDS_MOD_Text_ENG_Sheriff | Loyalty Penalty: 3 |