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Night Watch

1StewardshipStewardshipJob Kind Govern

Description

Equipped with candles, lanterns, various cudgels, and short blades, the much-appreciated Night Watch guards against thieves and brigands. In an epoch where public lighting was nonexistent (except in some cities like Cordoba in al-Andalus), being outside at night could be a terrifying experience. This Watch can deal with low-level threats but can't be upgraded, contrary to the line of Local, Town, then City watches. The Candle Shop will provide an efficiency bonus to the watch, resulting in an increase in Stewardship in the region.

Core data

ID
529
Alias
ID_STRUC_NIGHT_WATCH
$Alias
$ID_STRUC_NIGHT_WATCH
Tier
1
Job
Stewardship ($POP_JOB_STEWARD)
SubJob
Stewardship ($JOB_KIND_STEWARD)
Christian available
Yes
Muslim available
Yes
TN / Tribe available
Yes
DisplayOrder
0
Style color
$Col_DodgerBlue1

Design and constraints

Notable points
Loy+10, RR-5, Trsv SWS
DLC notes
-
Constraints
Night Watch
Minimum population
3
Region max buildings
1
Minimum piety
-
Minimum stewardship
-
Required area
-
Required terrain
-
Forbidden terrain
-

Type and economy

Tier
1
Is depot
No
Is fort
No
Is city structure
No
Is harbor
No
Authority gain
0
Legacy gain / turn
0
Slot usage cost
1
Infrastructure cost
75
Infrastructure upkeep
1
Money upkeep
2

Resources

FieldValue
No resource fields populated

Outputs

Output fieldValue
Income_Output-3
Steward_Output4

Bonus outputs

Bonus fieldValue
No bonus output values

Building tree

Requires
Mesne-Lord Manor, Modest Muslim Landlord, Chief House, Mandalika Residence
Upgrades to
None
Replaces
None
Forbidden with
None
Used by (reverse dependencies)
None

Military / garrison links

Garrison category
0
Units in this garrison category
No units mapped for this garrison category
Units unlocked by this structure
No units directly requiring this structure
WallValue
0
SiegeResist
0
CounterRaid
0
FT_Level
0
FT_MinLevel
0
FT_MaxLevel
100
FT_LevelChange
0

Transverse outputs (from linked modifiers)

Transverse output: 4 stewardship from Candle Shop

Manual references

Source: FOG_Kingdoms_Manual_Printer-Friendly.pdf

Modifiers

NameAliasDescriptionEffects (decoded)
IDS_MOD_Name_Structure_Night_WatchID_MOD_STRUCTURE_NIGHT_WATCHIn the dark of the nightTransverse output: 4 stewardship from Candle Shop
Loyalty Bonus: 10
Revolt Decrease: 5%