Buildings
·
Impediments
·
Perks
·
Resources
·
Units
Imperial Roads
2InfrastructureInfrastructure
Description
This is the Holy Roman Empire equivalent of the common Regional Roads, except that these ones are patrolled by the Landfrieden, or highway militias.
Core data
ID
128
Alias
ID_STRUC_HRE_ROAD
$Alias
$ID_STRUC_HRE_ROAD
Tier
2
Job
Infrastructure ($POP_JOB_INFRA)
SubJob
Infrastructure ($JOB_KIND_INFRA)
Christian available
Yes
Muslim available
No
TN / Tribe available
No
DisplayOrder
0
Style color
$Col_Salmon1
Design and constraints
Notable points
Comm%, Trade range, AG
DLC notes
-
Constraints
Imperial Roads
Minimum population
3
Region max buildings
1
Minimum piety
-
Minimum stewardship
-
Required area
-
Required terrain
-
Forbidden terrain
-
Type and economy
Tier
2
Is depot
No
Is fort
No
Is city structure
No
Is harbor
No
Authority gain
0
Legacy gain / turn
0
Slot usage cost
0
Infrastructure cost
200
Infrastructure upkeep
0
Money upkeep
4
Resources
| Field | Value |
| No resource fields populated |
Outputs
| Output field | Value |
| Infra_Output | 5 |
| Income_Output | 5 |
| Steward_Output | 1 |
Bonus outputs
| Bonus field | Value |
| No bonus output values |
Building tree
Requires
Upgrades to
Replaces
Forbidden with
None
Used by (reverse dependencies)
None
Military / garrison links
Garrison category
$GAR_MEDIUM
Units in this garrison category
Generic Medium Infantry,
Indian Close Fighters,
Pictish Spearmen,
Irregular Eastern Foot,
Croatian Axemen,
Brythonic Foot,
Bedouin Foot,
African Spearmen,
Welsh Spearmen,
Irish Kerns,
Scots Highlanders,
Free Canton Spearmen,
Veteran Dailami Foot,
Almogavar Foot,
Irregular Javelinmen,
Oarsmen,
Janissaries,
Iaylars,
Muslim Irregular Foot,
Galwegian Warriors,
Picked Irish Foot,
Irish Foot,
Baltic Warriors,
Picked Baltic Warriors,
Baltic Levies,
Dailami Foot,
Berserkers,
Axemen,
Ugrian Warriors,
Tuareg Foot ...
Units unlocked by this structure
No units directly requiring this structure
WallValue
0
SiegeResist
0
CounterRaid
0
FT_Level
0
FT_MinLevel
0
FT_MaxLevel
100
FT_LevelChange
0
Transverse outputs (from linked modifiers)
No transverse outputs decoded from linked modifiers.
Manual references
Source: FOG_Kingdoms_Manual_Printer-Friendly.pdf
- No direct manual mention found for this exact structure name.
Modifiers
| Name | Alias | Description | Effects (decoded) |
| IDS_MOD_Name_Structure_HRE_Road | ID_MOD_STRUCTURE_HRE_ROAD | IDS_MOD_Text_HRE_Road | Commerce Bonus: 15% Trade Range Bonus: 1 |