Buildings · Impediments · Perks · Resources · Units
2MilitaryMilitary
A semi-artisanal workshop where saltpeter, charcoal (required in the region only), and sulfur are carefully milled and mixed into usable powder. Production is slow and hazardous, still relying on manual grinding and instinct rather than precision. Gunpowder units recruited in a region without such a workshop will not be properly drilled and will therefore suffer a penalty.
| Field | Value |
|---|---|
| Mandatory_Resource | Coal |
| Input_Resource | Sulfur |
| Output field | Value |
|---|---|
| MBPStockpile | 5 |
| MBP_Output | 5 |
| Bonus field | Value |
|---|---|
| No bonus output values | |
No transverse outputs decoded from linked modifiers.
Source: FOG_Kingdoms_Manual_Printer-Friendly.pdf
| Name | Alias | Description | Effects (decoded) |
|---|---|---|---|
| IDS_MOD_Name_Structure_Gunpowder_Improvements | ID_MOD_STRUCTURE_GUNPOWDER_IMPROVEMENTS | IDS_MOD_Text_Gunpowder_Improvements | Attribute: 5 (params: $ATTR_ANY_GUNPOWDER_IMP) |