Buildings · Impediments · Perks · Resources · Units
ID_RES_CERAMICS · All resources
From RESOURCES.CSV
| Field | Value |
|---|---|
| Base value | 6 |
| IsNatural | No |
| IsAgricultural | No |
| IsMining | No |
| IsManufactured | Yes |
| IsLuxuries | No |
| IsStrategic | No |
| IsCoastal | No |
Same fields as on each structure page: mandatory / input / output / bonus resource. Resource names in Details link to resource pages when they match RESOURCES.CSV display names.
None
| Structure | Details |
|---|---|
| Leech Gatherer | This structure outputs: — |
| Necropolis | This structure outputs: — |
| Structure | Output field | Details |
|---|---|---|
| Ceramics Workshop | Output_Resource | — |
| Structure | Bonus outputs | Details |
|---|---|---|
| Apothecary | Income 6 | input: Drugs & Herbs · outputs: — |
| Amber Trader | Income 2, Steward 2 | — · outputs: Amber x 2 |
| Walled Cemetery | Piety 3, Steward 2 | — · outputs: — |
| Elected Council | Income 4, Steward 5 | — · outputs: — |