Buildings · Impediments · Perks · Resources · Units
2MilitaryMilitary
This represents a significant defensive force of up to several thousands men, garrisoning either a fortress or an important holding. They won't engage into offensive operations, but are able to fend off any enemy invading the region, barring perhaps a large army. It will prevent adding a Minor Garrison, which is weaker but much cheaper. Last but not least, garrisons require constant upkeep in Equipment and Money to keep the soldiers properly equipped and motivated.
| Field | Value |
|---|---|
| BonusResource[0] | Weapons |
| BonusResource[1] | Armors |
| Output field | Value |
|---|---|
| MBPStockpile | 20 |
| MBP_Output | -10 |
| Income_Output | -12 |
| Bonus field | Value |
|---|---|
| Bonus_MBP | 5 |
| Bonus_Steward | 5 |
No transverse outputs decoded from linked modifiers.
Source: FOG_Kingdoms_Manual_Printer-Friendly.pdf
| Name | Alias | Description | Effects (decoded) |
|---|---|---|---|
| No linked modifiers | |||