Buildings · Impediments · Perks · Resources · Units
2MilitaryMilitary
A transitional stronghold where high towers give way to thicker curtain walls, broad firing terraces, and rounded corners that reduce weak points. Its layout favors sturdy masonry and lateral fields of fire over vertical dominance. Malbork Castle in Poland is an historical example of such design, as well as Rocca di Imola in Italy.
| Field | Value |
|---|---|
| Mandatory_Resource | Stone |
| Input_Resource | Tools |
| Output field | Value |
|---|---|
| MBPStockpile | 30 |
| MBP_Output | 5 |
| Income_Output | -5 |
| Steward_Output | 12 |
| Bonus field | Value |
|---|---|
| No bonus output values | |
No transverse outputs decoded from linked modifiers.
Source: FOG_Kingdoms_Manual_Printer-Friendly.pdf
| Name | Alias | Description | Effects (decoded) |
|---|---|---|---|
| IDS_MOD_Name_Structure_Artillery_Adapted | ID_MOD_STRUCTURE_ARTILLERY_ADAPTED | IDS_MOD_Text_Artillery_Adapted | - |
| IDS_MOD_Name_Structure_Authority2 | ID_MOD_STRUCTURE_AUTHORITY2 | IDS_MOD_Text_Authority2 | Flavor: 0 |
| IDS_MOD_Name_Structure_Any_SAU_Improvements | ID_MOD_STRUCTURE_ANY_SAU_IMPROVEMENTS | IDS_MOD_Text_Any_SAU_Improvements | Attribute: 6 (params: $ATTR_ANY_SAU_IMP) |