Buildings · Impediments · Perks · Resources · Units

Parish Church

1PietyJob Kind Religious

Description

The Parish Church is a very important building, as it will unlock the second part of Tier I Piety buildings. The priest installed here will look after his flock and make sure they stay pious and docile. Although often working hand to hand with the local noble, frictions might ensue between the two, if one tries to grab what belongs to the other.

Core data

ID
424
Alias
ID_STRUC_PARISH_CHURCH
$Alias
$ID_STRUC_PARISH_CHURCH
Tier
1
Job
Piety ($POP_JOB_PIETY)
SubJob
Job Kind Religious ($JOB_KIND_RELIGIOUS)
Christian available
Yes
Muslim available
No
TN / Tribe available
No
DisplayOrder
0
Style color
$Col_DarkOrange

Design and constraints

Notable points
MinPie BRASS- Trsv++ Convert+
DLC notes
-
Constraints
Parish Church
Minimum population
3
Region max buildings
1
Minimum piety
500
Minimum stewardship
-
Required area
-
Required terrain
-
Forbidden terrain
-

Type and economy

Tier
1
Is depot
No
Is fort
No
Is city structure
No
Is harbor
No
Authority gain
0
Legacy gain / turn
0
Slot usage cost
1
Infrastructure cost
125
Infrastructure upkeep
2
Money upkeep
3

Resources

FieldValue
Input_ResourceWine
BonusResource[0]Stone
BonusResource[1]Tiles & Brick
BonusResource[2]Silver

Outputs

Output fieldValue
Piety_Output9
Steward_Output-3

Bonus outputs

Bonus fieldValue
Bonus_Piety3
Bonus_Steward-1

Building tree

Military / garrison links

Garrison category
0
Units in this garrison category
No units mapped for this garrison category
Units unlocked by this structure
No units directly requiring this structure
WallValue
0
SiegeResist
0
CounterRaid
0
FT_Level
0
FT_MinLevel
0
FT_MaxLevel
100
FT_LevelChange
0

Transverse outputs (from linked modifiers)

Transverse output: Gain 1.5 piety for any building under Piety category. Limit 18.

Manual references

Source: FOG_Kingdoms_Manual_Printer-Friendly.pdf

Modifiers

NameAliasDescriptionEffects (decoded)
IDS_MOD_Name_Structure_Parish_ChurchID_MOD_STRUCTURE_PARISH_CHURCHGod's WordTransverse output: Gain 1.5 piety for any building under Piety category. Limit 18.
Convert Bonus: 10%