Buildings · Impediments · Perks · Resources · Units
2MilitaryMilitary
The keep is fully enclosed by a sturdy stone wall, with buildings set against it. There might be no additional tower and the design is still somehow simple, much more in any case than the later concentric castle design.
| Field | Value |
|---|---|
| No resource fields populated | |
| Output field | Value |
|---|---|
| MBPStockpile | 10 |
| MBP_Output | 5 |
| Steward_Output | 6 |
| Bonus field | Value |
|---|---|
| No bonus output values | |
No transverse outputs decoded from linked modifiers.
Source: FOG_Kingdoms_Manual_Printer-Friendly.pdf
| Name | Alias | Description | Effects (decoded) |
|---|---|---|---|
| IDS_MOD_Name_Structure_Shell_Keep | ID_MOD_STRUCTURE_SHELL_KEEP | Undisputed rule | Stewardship Bonus: 15% |
| IDS_MOD_Name_Structure_Authority2 | ID_MOD_STRUCTURE_AUTHORITY2 | IDS_MOD_Text_Authority2 | Flavor: 0 |