Buildings · Impediments · Perks · Resources · Units
ID_RES_EXOTICFRUITS · All resources
From RESOURCES.CSV
| Field | Value |
|---|---|
| Base value | 3 |
| IsNatural | Yes |
| IsAgricultural | No |
| IsMining | No |
| IsManufactured | No |
| IsLuxuries | No |
| IsStrategic | No |
| IsCoastal | No |
Same fields as on each structure page: mandatory / input / output / bonus resource. Resource names in Details link to resource pages when they match RESOURCES.CSV display names.
None
| Structure | Details |
|---|---|
| Sweetmaker's Shop | This structure outputs: Luxury x 1 |
| Structure | Output field | Details |
|---|---|---|
| Exotic Fruits Gatherers | Output_Resource | — |
| Exotic Fruits Orchard | Output_Resource | — |
| Emporium Depot - Exotic Fruits | Output_Resource | — |
| Structure | Bonus outputs | Details |
|---|---|---|
| Pastoral Council | Food 2 | input: Livestock · outputs: — |
| Exchange Tents | Income 3, Piety 1, Steward 1 | — · outputs: — |
| Communal Oven | Food 1, Income 1 | input: Grain · outputs: — |
| Haveli | Income 2 | input: Tiles & Brick · outputs: — |
| Rustic Brewery | Income 2 | input: Fruits · outputs: Wine |
| Delicacy Shop | Income 4 | input: Tiles & Brick · outputs: — |
| Craft Distillery | Income 3, Piety -1 | input: Fruits · outputs: — |
| Fruits Shop | Income 3, Steward 1 | input: Fruits · outputs: — |
| Coastal Merchant Post | Income 3, Manpower 1, Steward 1 | — · outputs: — |
| Fertility Ritual | Piety -2, Steward 3 | input: Wine · outputs: — |