Buildings · Impediments · Perks · Resources · Units
ID_RES_WINE · All resources
From RESOURCES.CSV
| Field | Value |
|---|---|
| Base value | 3 |
| IsNatural | No |
| IsAgricultural | Yes |
| IsMining | No |
| IsManufactured | No |
| IsLuxuries | No |
| IsStrategic | No |
| IsCoastal | No |
Same fields as on each structure page: mandatory / input / output / bonus resource. Resource names in Details link to resource pages when they match RESOURCES.CSV display names.
None
| Structure | Details |
|---|---|
| Ale House | This structure outputs: — |
| Inn | This structure outputs: — |
| Grocers' Guild | This structure outputs: — |
| Dancing Ritual | This structure outputs: — |
| Dancing Ritual (Performing) | This structure outputs: — |
| Parish Church | This structure outputs: — |
| Fertility Ritual | This structure outputs: — |
| Structure | Output field | Details |
|---|---|---|
| Vineyard | Output_Resource | — |
| Quality Vineyard | Output_Resource | — |
| Rustic Brewery | Output_Resource | input: Fruits |
| Structure | Bonus outputs | Details |
|---|---|---|
| Local Market | Income 3 | input: Pottery · outputs: — |
| Peddler | Income 1 | — · outputs: — |
| Butchery | Income 3, Steward 1 | input: Livestock · outputs: — |
| Mercantile Burgh | Income 2 | — · outputs: — |
| Coastal Merchant Post | Income 3, Manpower 1, Steward 1 | — · outputs: — |
| Riverine Trading Post | Income 3, Steward 3 | input: Furs & Pelts · outputs: — |
| Fair | Income 5 | input: Glassware · outputs: — |
| Brothel | Income 4, Piety -3 | — · outputs: — |
| Slitherine Chapterhouse | Manpower 2 | — · outputs: — |
| Monastery | Food 2, Income 5 | input: Parchment & Vellum · outputs: Religious Craftsmanship x 1 |
| Abbey | Food 2, Income 4, Steward -2 | — · outputs: Religious Craftsmanship x 1 |
| Priory | Food 2, Income 2, Steward -1 | — · outputs: — |
| Cistercian Monastery | Food 3, Income 6, Steward -2 | — · outputs: Religious Craftsmanship x 1 |
| Cistercian Grange | Food 3, Income 3, Steward -1 | input: Grain · outputs: — |
| Religious Festivities | Piety 4, Steward 2 | mandatory: Religious Craftsmanship · outputs: — |
| Mesne-Lord Manor | Food 1, Income 2 | input: Preserved Food · outputs: — |
| Mandalika Residence | Food 1, Income 2 | input: Preserved Food · outputs: — |