Buildings · Impediments · Perks · Resources · Units
ID_RES_SAILS · All resources
From RESOURCES.CSV
| Field | Value |
|---|---|
| Base value | 5 |
| IsNatural | No |
| IsAgricultural | No |
| IsMining | No |
| IsManufactured | Yes |
| IsLuxuries | No |
| IsStrategic | No |
| IsCoastal | No |
Same fields as on each structure page: mandatory / input / output / bonus resource. Resource names in Details link to resource pages when they match RESOURCES.CSV display names.
None
| Structure | Details |
|---|---|
| Windmill | This structure outputs: — |
| Shipyard | This structure outputs: Transport Ships x 2 |
| Grande Arsenale Marittimo | This structure outputs: Transport Ships x 4 |
| Arsenale di Venezia | This structure outputs: Transport Ships x 6 |
| Structure | Output field | Details |
|---|---|---|
| Sailmaker | Output_Resource | — |
| Structure | Bonus outputs | Details |
|---|---|---|
| Fishermen House | Food 2, Income 3 | — · outputs: Fishes |
| Small Harbor | Income 2 | input: Wood · outputs: Transport Ships x 1 |
| Protected Harbor | MBP 1, Income 2 | input: Wood · outputs: Transport Ships x 1 |
| Raider Cove | MBP 1, Income 1, Manpower 1 | input: Wood · outputs: Transport Ships x 1 |
| Medium Harbor | Income 4 | input: Wood · outputs: Transport Ships x 2 |
| Medium Protected Harbor | MBP 3, Income 4 | input: Wood · outputs: Transport Ships x 2 |
| Large Harbor | Income 5 | input: Wood · outputs: Transport Ships x 3 |
| Large Protected Harbor | MBP 5, Income 5 | input: Wood · outputs: Transport Ships x 3 |
| Kontor | MBP 5, Income 5 | input: Wood · outputs: Transport Ships x 3 |
| Overseas Traders' Guild | Income 10 | input: Transport Ships · outputs: — |