Buildings · Impediments · Perks · Resources · Units

Wood

ID_RES_WOOD · All resources

Resource data

From RESOURCES.CSV

FieldValue
Base value3
IsNaturalYes
IsAgriculturalNo
IsMiningNo
IsManufacturedNo
IsLuxuriesNo
IsStrategicNo
IsCoastalNo

Structures using this resource

Same fields as on each structure page: mandatory / input / output / bonus resource. Resource names in Details link to resource pages when they match RESOURCES.CSV display names.

Mandatory regional resource

None

Input (consumed)

StructureDetails
Rustic Water MillThis structure outputs: —
Charcoal BurnerThis structure outputs: Coal x 2
Mining ExploitationThis structure outputs: —
Tar PitThis structure outputs: Tar x 1
Barrels WorkshopThis structure outputs: —
Forest GlassworksThis structure outputs: Glassware x 2
Embankment DamThis structure outputs: —
Carpenter's GuildThis structure outputs: —
Small HarborThis structure outputs: Transport Ships x 1
Protected HarborThis structure outputs: Transport Ships x 1
Raider CoveThis structure outputs: Transport Ships x 1
EngraverThis structure outputs: Luxury
Engraver (busy)This structure outputs: —
Medium HarborThis structure outputs: Transport Ships x 2
Medium Protected HarborThis structure outputs: Transport Ships x 2
Large HarborThis structure outputs: Transport Ships x 3
Large Protected HarborThis structure outputs: Transport Ships x 3
KontorThis structure outputs: Transport Ships x 3
SpearmakerThis structure outputs: —
DetinetThis structure outputs: —
Siege WorkshopThis structure outputs: —
KremlinThis structure outputs: —
Mask/Headdress MakerThis structure outputs: —

Output (produced)

StructureOutput fieldDetails
Wood CuttingOutput_Resource
Forest ClearingOutput_Resource
Material GatherersOutput_Resource
Logging CampOutput_Resource
SawmillOutput_Resource

Bonus resource

StructureBonus outputsDetails
WagonmakerInfra 4— · outputs: —
WheelmakerInfra 2, Income 2— · outputs: —
Fire KeepersSteward 3— · outputs: —
Coastal WatchtowerSteward 3— · outputs: —
Master BowyerMBP 4— · outputs: —
Artillery FoundryMBP 10, Income -4— · outputs: —
Wooden ChurchPiety 3— · outputs: —
Cathedral FoundationInfra 4, Piety 4, Steward 2input: Stone · outputs: —
Grand Mosque FoundationInfra 4, Piety 4, Steward 2input: Stone · outputs: —
Inquisition OfficePiety 2input: Tools · outputs: —
GallowsSteward 3— · outputs: —
StocksSteward 3— · outputs: —
Gald ExecutionerSteward 3— · outputs: —
Escape TunnelInfra 1, Steward 1— · outputs: —