Buildings · Impediments · Perks · Resources · Units

Tar

ID_RES_TAR · All resources

Resource data

From RESOURCES.CSV

FieldValue
Base value4
IsNaturalNo
IsAgriculturalNo
IsMiningNo
IsManufacturedYes
IsLuxuriesNo
IsStrategicNo
IsCoastalNo

Structures using this resource

Same fields as on each structure page: mandatory / input / output / bonus resource. Resource names in Details link to resource pages when they match RESOURCES.CSV display names.

Mandatory regional resource

None

Input (consumed)

None

Output (produced)

StructureOutput fieldDetails
Tar PitOutput_Resource
Tar PitOutput_Resourceinput: Wood

Bonus resource

StructureBonus outputsDetails
Corpse BurnersPiety 2, Steward 2— · outputs: —
Barrels WorkshopInfra 2input: Wood · outputs: —
Medical PractitionerIncome 3— · outputs: —
Physician HouseIncome 5— · outputs: —
Small HarborIncome 2input: Wood · outputs: Transport Ships x 1
Protected HarborMBP 1, Income 2input: Wood · outputs: Transport Ships x 1
Raider CoveMBP 1, Income 1, Manpower 1input: Wood · outputs: Transport Ships x 1
ShipyardMBP 3input: Sails · outputs: Transport Ships x 2
Grande Arsenale MarittimoMBP 5input: Sails · outputs: Transport Ships x 4
Arsenale di VeneziaMBP 7input: Sails · outputs: Transport Ships x 6
Medium HarborIncome 4input: Wood · outputs: Transport Ships x 2
Medium Protected HarborMBP 3, Income 4input: Wood · outputs: Transport Ships x 2
Large HarborIncome 5input: Wood · outputs: Transport Ships x 3
Large Protected HarborMBP 5, Income 5input: Wood · outputs: Transport Ships x 3
KontorMBP 5, Income 5input: Wood · outputs: Transport Ships x 3
Escape TunnelInfra 1, Steward 1— · outputs: —