Buildings · Impediments · Perks · Resources · Units
ID_RES_LEGUMES · All resources
From RESOURCES.CSV
| Field | Value |
|---|---|
| Base value | 3 |
| IsNatural | No |
| IsAgricultural | Yes |
| IsMining | No |
| IsManufactured | No |
| IsLuxuries | No |
| IsStrategic | No |
| IsCoastal | No |
Same fields as on each structure page: mandatory / input / output / bonus resource. Resource names in Details link to resource pages when they match RESOURCES.CSV display names.
None
| Structure | Details |
|---|---|
| Pickle Fermenter | This structure outputs: Preserved Food |
| Mendicant Friary | This structure outputs: — |
| Hovels Impediment | This structure outputs: — |
| Huddled Shanties Impediment | This structure outputs: — |
| Hamlet | This structure outputs: — |
| Shanty Town | This structure outputs: — |
| Structure | Output field | Details |
|---|---|---|
| Legumes Farm | Output_Resource | — |
| Legumes Field | Output_Resource | — |
| Structure | Bonus outputs | Details |
|---|---|---|
| Manorial Demesne | Food 2 | input: Livestock · outputs: Preserved Food x 1 |
| Iqta' Land Grant | Food 3 | input: Livestock · outputs: Preserved Food x 1 |
| Iqta' Land Grant (Poor) | Food 2 | input: Livestock · outputs: Preserved Food x 1 |
| Iqta' Land Grant (Very Poor) | Food 1 | input: Livestock · outputs: Preserved Food x 1 |
| Pastoral Council | Food 2 | input: Livestock · outputs: — |
| Farmer's Market | Food 2, Income 1 | — · outputs: — |
| Seeds Storage | Food 3, Income 1 | — · outputs: Nuts & Seeds x 1 |
| Iqta' Land Grant (Major) | Food 3, Steward 2 | input: Livestock · outputs: Preserved Food x 1 |
| Iqta' Land Grant M. (Poor) | Food 2, Steward 1 | input: Livestock · outputs: Preserved Food x 1 |
| Iqta' Land Grant M. (Very Poor) | Food 1 | input: Livestock · outputs: Preserved Food x 1 |
| County Market | Food 3, Income 2 | input: Grain · outputs: Preserved Food x 1 |
| Root Cellar | Food 3, Steward 1 | input: Preserved Food · outputs: — |
| Communal Farms | Manpower 2 | — · outputs: Grain x 1 |
| Hostelry | Food 2, Income 2 | — · outputs: — |
| Grocers' Guild | Food 3, Income 2 | input: Wine · outputs: — |
| Peasants Roundup | Manpower 1 | — · outputs: — |
| Stable | Infra 1 | input: Horses · outputs: — |
| Horse Corral | Infra 1 | input: Horses · outputs: — |
| Camelry | Infra 1 | input: Horses · outputs: — |
| Fortified Village | Manpower 1 | — · outputs: — |
| Tithe Barn | Food 2, Income 1, Piety -2 | input: Grain · outputs: — |
| Sufi House | Piety 3 | — · outputs: — |
| Almshouse | Piety 2 | — · outputs: — |
| Tariqa | Piety 3 | — · outputs: — |
| Khanqah | Piety 4 | — · outputs: — |