Buildings · Impediments · Perks · Resources · Units

Precious Stones

ID_RES_PRECIOUSSTONES · All resources

Resource data

From RESOURCES.CSV

FieldValue
Base value8
IsNaturalNo
IsAgriculturalNo
IsMiningYes
IsManufacturedNo
IsLuxuriesNo
IsStrategicNo
IsCoastalNo

Structures using this resource

Same fields as on each structure page: mandatory / input / output / bonus resource. Resource names in Details link to resource pages when they match RESOURCES.CSV display names.

Mandatory regional resource

None

Input (consumed)

StructureDetails
Summer PalaceThis structure outputs: —
Winter PalaceThis structure outputs: —
Summer PalaceThis structure outputs: —
Winter PalaceThis structure outputs: —
Summer PalaceThis structure outputs: —
Winter PalaceThis structure outputs: —

Output (produced)

StructureOutput fieldDetails
Precious stone mineOutput_Resourcemandatory: Precious Stones Vein
Emporium Depot - Precious StonesOutput_Resource

Bonus resource

StructureBonus outputsDetails
ShilpashalaIncome 3input: Ivory & Tusks · outputs: Luxury x 1
Coastal Merchant PostIncome 3, Manpower 1, Steward 1— · outputs: —
Thieves Gang ImpedimentIncome -3— · outputs: —
Thieves Hideout ImpedimentIncome -6— · outputs: —
Thieves Guild ImpedimentIncome -9input: Luxury · outputs: —
Underground Network ImpedimentIncome -15input: Luxury · outputs: —
UsurerIncome 4, Piety -1, Steward 1— · outputs: —
Black MarketIncome 5, Piety -1, Steward -1— · outputs: Luxury
TroubadoursIncome 4— · outputs: —
BankIncome 4input: Silver · outputs: —
Lord ChapelPiety 1, Steward 2— · outputs: —
Mask/Headdress MakerIncome 2, Piety 2input: Wood · outputs: —
Secret Cult ImpedimentPiety -6input: Frankincense · outputs: —
GypsyManpower -1, Piety -4, Steward 5— · outputs: —
Royal KhalwaIncome -10, Piety 6, Steward 8input: Gold · outputs: —
ReliquaryPiety 6input: Gold · outputs: —
Grand MosqueIncome -2, Piety 5, Steward 1input: Religious Craftsmanship · outputs: —
Large TempleIncome -2, Piety 5input: Drugs & Herbs · outputs: —
Nobles HousesFood 2, Steward 2input: Livestock · outputs: —
Wedding CeremonyIncome -2, Steward 2input: Luxury · outputs: —
AlcazarInfra -1, Income -2, Manpower -1, Steward 7— · outputs: —
RajavithiInfra -1, Income -2, Steward 7input: Luxury · outputs: —
Byzantine Domain CourtSteward 2— · outputs: —
PalaceSteward 7— · outputs: —
Emperor's PalaceMBP 4, Steward 12— · outputs: —
Great PalaceIncome 4, Steward 10— · outputs: —
Tax CollectorIncome 3— · outputs: —
City WatchSteward -3input: Wool · outputs: —
City CouncilIncome 5, Steward 3input: Parchment & Vellum · outputs: —
King's AgentIncome -3, Steward 3— · outputs: —
CourthouseIncome 5, Steward -3— · outputs: —
HaremIncome -4, Steward 4— · outputs: —
Provincial Parliament HallIncome 4, Steward 7input: Parchment & Vellum · outputs: —