Buildings · Impediments · Perks · Resources · Units
ID_RES_SILVER · All resources
From RESOURCES.CSV
| Field | Value |
|---|---|
| Base value | 7 |
| IsNatural | No |
| IsAgricultural | No |
| IsMining | Yes |
| IsManufactured | No |
| IsLuxuries | No |
| IsStrategic | No |
| IsCoastal | No |
Same fields as on each structure page: mandatory / input / output / bonus resource. Resource names in Details link to resource pages when they match RESOURCES.CSV display names.
None
| Structure | Details |
|---|---|
| Bank | This structure outputs: — |
| Structure | Output field | Details |
|---|---|---|
| Surface Silver Mining | Output_Resource | — |
| Silver Mine | Output_Resource | mandatory: Silver Vein |
| Emporium Depot - Silver | Output_Resource | — |
| Structure | Bonus outputs | Details |
|---|---|---|
| Money Lender | Income 4 | — · outputs: — |
| Acrobats | Income 3 | — · outputs: — |
| Gambling Ring | Income 3, Piety -1, Steward -1 | — · outputs: — |
| Maisir | Income 3, Piety -2, Steward -1 | — · outputs: — |
| Thieves Gang Impediment | Income -3 | — · outputs: — |
| Thieves Hideout Impediment | Income -6 | — · outputs: — |
| Thieves Guild Impediment | Income -9 | input: Luxury · outputs: — |
| Underground Network Impediment | Income -15 | input: Luxury · outputs: — |
| Usurer | Income 4, Piety -1, Steward 1 | — · outputs: — |
| Artisan Captives | Infra 2, Income 2 | input: Iron Ore · outputs: Tools |
| Jewelry Shop | Income 2, Steward 2 | — · outputs: Luxury |
| Troubadours | Income 4 | — · outputs: — |
| Bank | Income 4 | input: Silver · outputs: — |
| Money Changer | Income 3 | — · outputs: — |
| Zakat Collectors | Income 2 | — · outputs: — |
| Parish Church | Piety 3, Steward -1 | input: Wine · outputs: — |
| Small Mosque | Piety 3 | — · outputs: — |
| Minor Temple | Piety 3 | input: Brass · outputs: — |
| Lord Chapel | Piety 1, Steward 2 | — · outputs: — |
| Bishopric | Piety 4, Steward -1 | input: Brass · outputs: — |
| Fortified Church | Piety 4 | input: Brass · outputs: — |
| Mosque | Piety 4 | input: Religious Craftsmanship · outputs: — |
| Temple | Piety 4 | input: Drugs & Herbs · outputs: — |
| Rock-Hewn Church | Piety 4 | input: Brass · outputs: — |
| Theological School | Piety 5 | — · outputs: Religious Craftsmanship x 2 |
| Necropolis | Piety 7 | input: Ceramics · outputs: — |
| Rock-Hewn Large Church | Income -2, Piety 5 | input: Religious Craftsmanship · outputs: — |
| Mesne-Lord Manor | Food 1, Income 2 | input: Preserved Food · outputs: — |
| Mandalika Residence | Food 1, Income 2 | input: Preserved Food · outputs: — |
| Modest Muslim Landlord | Food 2, Income 3 | input: Preserved Food · outputs: — |
| Chief House | Steward 2 | input: Furs & Pelts · outputs: — |
| Diwan al-Kharaj (Tax Office) | Income 15 | — · outputs: — |